Apple Game Frameworks and Technologies : Build 2D Games with SpriteKit and Swift by Tammy Coron (2021, Trade Paperback)

Bargain Book Stores (1127699)
99.2% positive Feedback
Price:
US $58.72
Approximately£43.69
+ $10.50 postage
Estimated delivery Tue, 6 May - Fri, 16 May
Returns:
No returns, but backed by the eBay Money Back Guarantee.
Condition:
New
Publication Date: 5/4/2021. Condition Guide. Your source for quality books at reduced prices. Item Availability.

About this product

Product Identifiers

PublisherPragmatic Programmers, LLC, T.H.E.
ISBN-101680507842
ISBN-139781680507843
eBay Product ID (ePID)8050396819

Product Key Features

Number of Pages506 Pages
Publication NameApple Game Frameworks and Technologies : Build 2D Games with Spritekit and Swift
LanguageEnglish
SubjectProgramming / Games, Programming Languages / General, Operating Systems / Apple (Mac OS & iOS), General
Publication Year2021
TypeTextbook
Subject AreaMathematics, Computers
AuthorTammy Coron
FormatTrade Paperback

Dimensions

Item Height1.3 in
Item Weight32.6 Oz
Item Length9.7 in
Item Width7.5 in

Additional Product Features

Intended AudienceScholarly & Professional
LCCN2023-277423
Dewey Edition23
IllustratedYes
Dewey Decimal794.81526
SynopsisDesign and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (TM). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer
LC Classification NumberQA76.76.C672

All listings for this product

Buy it now
Any condition
New
Pre-owned
No ratings or reviews yet
Be the first to write a review