Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint by Jingtian Li, Matthew Tovar, Kassandra Arevalo (Paperback, 2020)

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Description: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. Then, the book covers rigging and animation solutions to create assets to be placed in the game including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book. * Written by industry professionals with real-world experience in building assets and games. * Build a complete game from start to finish. * Learn what the pros use: construct all assets using the tools used at industries across the world. * All software used are free to students. * When complete, students will have a playable version of an FPS game. Jing Tian Li is a graduate of China's Central Academy of Fine Arts and New York's School of Visual Arts, where he earned an MFA in Computer Art. He currently is an Assistant Professor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. Kassandra Arevalo is an instructor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. She previously worked as an animator at Immersed Games. Matt Tovar is an industry veteran animator. He has worked at Naughty Dog, Infinity Ward, and Sony Interactive on such games as The Last of Us, Call of Duty: Modern Warfare, and most recently Marvel's Avengers with Crystal Dynamics. He is an Assistant Professor of 3D Animation at the University of the Incarnate Word in San Antonio, Texas.

Product Identifiers

PublisherTaylor & Francis LTD
ISBN-139780367512637
eBay Product ID (ePID)23046648050

Product Key Features

Number of Pages802 Pages
Publication NameCreating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint
LanguageEnglish
SubjectComputer Science
Publication Year2020
TypeTextbook
AuthorJingtian Li, Matthew Tovar, Kassandra Arevalo
FormatPaperback

Dimensions

Item Height229 mm
Item Weight1524 g
Item Width152 mm

Additional Product Features

Country/Region of ManufactureUnited Kingdom
Title_AuthorJingtian Li, Matthew Tovar, Kassandra Arevalo

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