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Violent Video Game Effects on Children and Adolescents: Theory,
Ā£12.27
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A book that has been read and does not look new, but is in excellent condition. No obvious damage to the book cover, with the dust jacket (if applicable) included for hard covers. No missing or damaged pages, no creases or tears, no underlining or highlighting of text, and no writing in the margins. Some identifying marks on the inside cover, but this is minimal. Very little wear and tear. See the sellerās listing for full details and description of any imperfections.
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Item specifics
- Condition
- Book Title
- Violent Video Game Effects on Children and Adolescents: Theory,
- ISBN
- 9780195309836
- Publication Year
- 2007
- Type
- Textbook
- Format
- Hardcover
- Language
- English
- Subject Area
- Developmental Psychology, Clinical Psychology, Social Psychology, Criminal Law
- Publication Name
- Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy
- Item Height
- 241 mm
- Publisher
- Oxford University Press
- Item Weight
- 480 g
- Item Width
- 165 mm
- Number of Pages
- 200 Pages
About this product
Product Information
Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's Army, through both the internet and its recruiting offices. Is there any scientific evidence to support the claims that violent games contribute to aggressive and violent behavior? Anderson, Gentile, and Buckley first present an overview of empirical research on the effects of violent video games, and then add to this literature three new studies that fill the most important gaps. They update the traditional General Aggression Model to focus on both developmental processes and how media-violence exposure can increase the likelihood of aggressive and violent behavior in both short- and long-term contexts. Violent Video Game Effects on Children and Adolescents also reviews the history of these games' explosive growth, and explores the public policy options for controlling their distribution. Anderson et al. describe the reaction of the games industry to scientific findings that exposure to violent video games and other forms of media violence constitutes a significant risk factor for later aggressive and violent behavior. They argue that society should begin a more productive debate about whether to reduce the high rates of exposure to media violence, and delineate the public policy options that are likely be most effective.As the first book to unite empirical research on and public policy options for violent video games, Violent Video Game Effects on Children and Adolescents will be an invaluable resource for student and professional researchers in social and developmental psychology and media studies.
Product Identifiers
Publisher
Oxford University Press
ISBN-13
9780195309836
eBay Product ID (ePID)
90871634
Product Key Features
Number of Pages
200 Pages
Language
English
Publication Name
Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy
Publication Year
2007
Type
Textbook
Subject Area
Developmental Psychology, Clinical Psychology, Social Psychology, Criminal Law
Format
Hardcover
Dimensions
Item Height
241 mm
Item Weight
480 g
Item Width
165 mm
Additional Product Features
Country/Region of Manufacture
United States
Item description from the seller
Seller business information
VAT number: GB 724498118
CRN: 03800600
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